I've only got about 2 hours into Jake's campaign, but here are my immediate impressions:
- This game is a hot, spectacular mess. It's certainly a huge, ambitious adventure, but the scope seems to be to the game's detriment as it doesn't feel as tight and focused as previous entries in the series. Still, this is the videogame equivalent of a $200 million summer blockbuster.
- The action-heavy, bullet-timey approach of the thoroughly awful Paul W.S. Anderson movies seems to be the main source of inspiration for where the series is headed. "Bigger + louder = better" also seems to account for much of the logic at work.
- The permeating dread of the first couple of games and the suffocating tension of 4 (and to a lesser extent 5) appear to be notably absent here. For all of the eviscerated limbs, impalings, and other associated gore, I haven't gotten a real sense of horror quite yet.
- Feels decidedly more Gears of War than Resident Evil. Functions pretty well as a poor-man's Gears clone, though.
- Controls aren't quite as responsive as I'd like. The "quick turn", in particular, seems semi-broken.
- I'm not sure if it's the wildly uneven lighting at work here or what, but this actually looks to be a bit of a graphical downgrade from part 5. Some of the texture work ranges from atrocious to just, well, incomplete. Not one of Capcom's more polished titles.
- There's a crazy amount of options available here, so you can customize your game to suit however you want to play. I dig on that. And even though I've only really scratched the surface here, I can tell that there's a wealth of extra content to find and unlock. I dig on that, too.
So, yeah. As of this moment I'd probably rate the game somewhere between a 6 and a 6.5. I doesn't feel like much of a Resident Evil game, but that's not to say that there isn't still something worthwhile to play here. For those who didn't already make their minds up that they would love the game before actually playing it- I just suggest setting aside your expectations going in; you just might be surprised by how much you don't hate it.
Anyhoo, I'm off to play some more. Fingers crossed that shit gets better (or at least, doesn't get worse).
- This game is a hot, spectacular mess. It's certainly a huge, ambitious adventure, but the scope seems to be to the game's detriment as it doesn't feel as tight and focused as previous entries in the series. Still, this is the videogame equivalent of a $200 million summer blockbuster.
- The action-heavy, bullet-timey approach of the thoroughly awful Paul W.S. Anderson movies seems to be the main source of inspiration for where the series is headed. "Bigger + louder = better" also seems to account for much of the logic at work.
- The permeating dread of the first couple of games and the suffocating tension of 4 (and to a lesser extent 5) appear to be notably absent here. For all of the eviscerated limbs, impalings, and other associated gore, I haven't gotten a real sense of horror quite yet.
- Feels decidedly more Gears of War than Resident Evil. Functions pretty well as a poor-man's Gears clone, though.
- Controls aren't quite as responsive as I'd like. The "quick turn", in particular, seems semi-broken.
- I'm not sure if it's the wildly uneven lighting at work here or what, but this actually looks to be a bit of a graphical downgrade from part 5. Some of the texture work ranges from atrocious to just, well, incomplete. Not one of Capcom's more polished titles.
- There's a crazy amount of options available here, so you can customize your game to suit however you want to play. I dig on that. And even though I've only really scratched the surface here, I can tell that there's a wealth of extra content to find and unlock. I dig on that, too.
So, yeah. As of this moment I'd probably rate the game somewhere between a 6 and a 6.5. I doesn't feel like much of a Resident Evil game, but that's not to say that there isn't still something worthwhile to play here. For those who didn't already make their minds up that they would love the game before actually playing it- I just suggest setting aside your expectations going in; you just might be surprised by how much you don't hate it.
Anyhoo, I'm off to play some more. Fingers crossed that shit gets better (or at least, doesn't get worse).


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