0.1.7 What is work?
What is workrate? You may have read people on RSPW calling themselves fans of "workrate" or calling someone a good "worker" and are probably wondering just what they're talking about. Well, they're talking about a lot of things, actually. For instance, "work" is the general term for any match performed by one or more wrestlers. They are said to "work" a match. Wrestlers are thus called "workers" and the more talented they are, the better a "worker" they are considered. Now, as a match progresses, it is possible to separate the match into "action" and "inaction" portions. When the wrestlers are doing something (working, in this case), that's the action, and when they're in a resthold or lying on the mat after a double-knockout or whatever, that's the inaction. The ratio of action to inaction is the workrate, and that's what everyone gets so high-and-mighty about. A wrestler whose matches have lots of action and a minimum of resting has good workrate, and a wrestler who spends the entire match in a reverse chinlock has bad workrate. But wait, there's more! In a more general sense, anything in wrestling that is faked for the purpose of making money is "a work". If the promotion is doing so knowingly, they are "working us". The opposite of work in this sense is "shoot". If a given event is a work, it is generally part of an angle.
0.1.8 What is an angle?
How is different from a feud? It is important to remember that in any wrestling match, there are generally three things that can be determined with good "acting" on the part of the wrestlers: The gimmick, the feud and the angle. This tells who is wrestling, who they're fighting, and why they're fighting, in that order. Take, for instance, the nWo. The gimmick is their "raison d'etre", the central concept behind the wrestlers. In the case of the nWo, they are a group of renegade wrestlers who are trying to take over WCW. That's the gimmick. They are fighting with the rest of WCW. That's the feud. And the nWo constantly attacks WCW wrestlers before, during and after the matches. That's the angle. Gimmicks are more prevalent in the WWF, which is much more character-based. Thus, you get cartoonish characters like the Undertaker and Kane, whose whole range of wrestling moves is centered around their gimmick: Immortal dead men. In the WWF, it's generally very easy to take a given wrestler and point out his gimmick (eg, TL Hopper is a wrestling plumber). The feud is pretty straight-forward. Wrestler A doesn't like Wrestler B and they fight. The reasons behind it and actual people involved generally don't affect that basic formula. The angle can sometimes be more complex. We never really know anymore if the reasons for fighting are part of the storyline or based on some real-life problem the wrestlers have with each other, and both promotions have been known to exploit that. However, an angle can be best summed up as "Why is this wrestler fighting that wrestler?"
0.1.9 What is a booker?
What is booking? Once the reason for the wrestlers to fight each other has been established, someone has to pick which one will win and how. That's the job of the booker. The person who "gets the book" is in charge of picking winners. You may also hear a match described as "overbooked", which generally means that there's either too many stipulations (barbed-wire baseball bat cage match, with 4 titles on the line, a manager locked in a cage at ringside, etc.) or too many people running in to allow the pin to take place (Sting v. Randy Savage from Spring Stampede 98 is a very good example of overbooking). Remember, wrestling is aimed at the lowest common denominator, and less is always more.
0.1.10 What is a face?
What is a heel? What is a tweener? This one is pretty easy: A face, short for babyface, is the "good guy". He acts in the interests of the fans first, will save his friends from being attacked, and will not attempt to purposely hurt another wrestler. A heel is the "bad guy". He acts in his own interests, he will insult the fans, he will turn on his friends, and will often maliciously attempt to injure other wrestlers. A tweener is a term invented in 1996 to describe Diesel's final run in the WWF, as he was acting like a heel while getting a face reaction from the fans. This would also apply to the current behavior of Rocky Maivia, who is acting like a heel but getting a massive babyface reaction. Generally "tweeners" are actually heels. A wrestler will "turn" from one to another. A face will do a "heel turn" and a heel will do a "face turn". It should be noted that these designations are universal, although some aspects are played up more in America than in Japan, and vice versa.
0.1.11 What is heat?
If a wrestler does his job correctly, he will draw a strong reaction from the fans, which is heat. If both wrestlers are on their game, the fans will sustain the "heat" throughout the entire match. Heat also refers to the reaction that a certain wrestler draws from the fans outside of the ring. A wrestler who the fans particularly hate is said to be drawing "heel heat" and will need to be beaten by a babyface to "take the heat off him." It is best for a wrestler to draw heat the same as their orientation (ie, a heel should draw heel heat). If a heel is drawing face heat, then he will usually be made into a babyface to sustain that heat. The Undertaker is the best example of that. Rocky Maivia (before he became "The Rock") is the best example of the opposite: A babyface drawing heel heat. Ironically, Rocky is now experiencing the exact opposite phenomenon a year later, which shows how weird the tastes of fans can be. The "face getting booed" syndrome is much more rare and shows bad booking on the part of the WWF more than anything. Drawing no heat all is the kiss of death in wrestling. There is also "bad" heat, which is unintended negative heat. When either a face or a heel draws bad heat, it is generally not because of any actions done by the character, but simply because the fans can no longer tolerate the person. Jeff Jarrett drew massive amounts of bad heat while in WCW, and as a result was not brought back when his contract expired. Hulk Hogan and Eric Bischoff are moving from heel heat towards bad heat -- ie, the fans are simply tired of seeing them and boo out of frustration rather than genuine dislike of anything they say. Bad heat is considered undesirable because it can actually hurt the drawing power of the person receiving it, since it can never be resolved in the ring.
What is workrate? You may have read people on RSPW calling themselves fans of "workrate" or calling someone a good "worker" and are probably wondering just what they're talking about. Well, they're talking about a lot of things, actually. For instance, "work" is the general term for any match performed by one or more wrestlers. They are said to "work" a match. Wrestlers are thus called "workers" and the more talented they are, the better a "worker" they are considered. Now, as a match progresses, it is possible to separate the match into "action" and "inaction" portions. When the wrestlers are doing something (working, in this case), that's the action, and when they're in a resthold or lying on the mat after a double-knockout or whatever, that's the inaction. The ratio of action to inaction is the workrate, and that's what everyone gets so high-and-mighty about. A wrestler whose matches have lots of action and a minimum of resting has good workrate, and a wrestler who spends the entire match in a reverse chinlock has bad workrate. But wait, there's more! In a more general sense, anything in wrestling that is faked for the purpose of making money is "a work". If the promotion is doing so knowingly, they are "working us". The opposite of work in this sense is "shoot". If a given event is a work, it is generally part of an angle.
0.1.8 What is an angle?
How is different from a feud? It is important to remember that in any wrestling match, there are generally three things that can be determined with good "acting" on the part of the wrestlers: The gimmick, the feud and the angle. This tells who is wrestling, who they're fighting, and why they're fighting, in that order. Take, for instance, the nWo. The gimmick is their "raison d'etre", the central concept behind the wrestlers. In the case of the nWo, they are a group of renegade wrestlers who are trying to take over WCW. That's the gimmick. They are fighting with the rest of WCW. That's the feud. And the nWo constantly attacks WCW wrestlers before, during and after the matches. That's the angle. Gimmicks are more prevalent in the WWF, which is much more character-based. Thus, you get cartoonish characters like the Undertaker and Kane, whose whole range of wrestling moves is centered around their gimmick: Immortal dead men. In the WWF, it's generally very easy to take a given wrestler and point out his gimmick (eg, TL Hopper is a wrestling plumber). The feud is pretty straight-forward. Wrestler A doesn't like Wrestler B and they fight. The reasons behind it and actual people involved generally don't affect that basic formula. The angle can sometimes be more complex. We never really know anymore if the reasons for fighting are part of the storyline or based on some real-life problem the wrestlers have with each other, and both promotions have been known to exploit that. However, an angle can be best summed up as "Why is this wrestler fighting that wrestler?"
0.1.9 What is a booker?
What is booking? Once the reason for the wrestlers to fight each other has been established, someone has to pick which one will win and how. That's the job of the booker. The person who "gets the book" is in charge of picking winners. You may also hear a match described as "overbooked", which generally means that there's either too many stipulations (barbed-wire baseball bat cage match, with 4 titles on the line, a manager locked in a cage at ringside, etc.) or too many people running in to allow the pin to take place (Sting v. Randy Savage from Spring Stampede 98 is a very good example of overbooking). Remember, wrestling is aimed at the lowest common denominator, and less is always more.
0.1.10 What is a face?
What is a heel? What is a tweener? This one is pretty easy: A face, short for babyface, is the "good guy". He acts in the interests of the fans first, will save his friends from being attacked, and will not attempt to purposely hurt another wrestler. A heel is the "bad guy". He acts in his own interests, he will insult the fans, he will turn on his friends, and will often maliciously attempt to injure other wrestlers. A tweener is a term invented in 1996 to describe Diesel's final run in the WWF, as he was acting like a heel while getting a face reaction from the fans. This would also apply to the current behavior of Rocky Maivia, who is acting like a heel but getting a massive babyface reaction. Generally "tweeners" are actually heels. A wrestler will "turn" from one to another. A face will do a "heel turn" and a heel will do a "face turn". It should be noted that these designations are universal, although some aspects are played up more in America than in Japan, and vice versa.
0.1.11 What is heat?
If a wrestler does his job correctly, he will draw a strong reaction from the fans, which is heat. If both wrestlers are on their game, the fans will sustain the "heat" throughout the entire match. Heat also refers to the reaction that a certain wrestler draws from the fans outside of the ring. A wrestler who the fans particularly hate is said to be drawing "heel heat" and will need to be beaten by a babyface to "take the heat off him." It is best for a wrestler to draw heat the same as their orientation (ie, a heel should draw heel heat). If a heel is drawing face heat, then he will usually be made into a babyface to sustain that heat. The Undertaker is the best example of that. Rocky Maivia (before he became "The Rock") is the best example of the opposite: A babyface drawing heel heat. Ironically, Rocky is now experiencing the exact opposite phenomenon a year later, which shows how weird the tastes of fans can be. The "face getting booed" syndrome is much more rare and shows bad booking on the part of the WWF more than anything. Drawing no heat all is the kiss of death in wrestling. There is also "bad" heat, which is unintended negative heat. When either a face or a heel draws bad heat, it is generally not because of any actions done by the character, but simply because the fans can no longer tolerate the person. Jeff Jarrett drew massive amounts of bad heat while in WCW, and as a result was not brought back when his contract expired. Hulk Hogan and Eric Bischoff are moving from heel heat towards bad heat -- ie, the fans are simply tired of seeing them and boo out of frustration rather than genuine dislike of anything they say. Bad heat is considered undesirable because it can actually hurt the drawing power of the person receiving it, since it can never be resolved in the ring.




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